Shlagemon
A parody clicker: catch absurd creatures and become the master of the Shlagémons.

- Type
- Clicker and capture game
- Platform
- Browser, mobile and desktop
- Languages
- French, English
- Offline
- Ready to install as a PWA
About the project
Shlagémon is a capture and battle game that runs in your browser, on a phone or a computer. Every creature has its own stats and belongs to a handful of wildly unlikely types.
The goal is simple: fill the Shlagedex, earn Shlagidolars and become the ultimate trainer. When you need a break, the mini-games are there to fill the gap between battles.
Features
-
Catch and battle
Your odds of catching a creature depend on how much health it has left and on the level of the enemy. Every fight grows your collection and earns Shlagidolars.
-
The Shlagedex
Every creature joins your collection book. It fills up as you catch, and you can see at a glance what is still missing.
-
Mini-games
Tic Tac Toe against an AI (minimax), battleship, connect four, Mastermind, memory and sliding puzzle. Tic Tac Toe pays out a few Shlagidolars.
-
A map to explore
An interactive map, built with Leaflet, to roam the world and find where the creatures hide.
-
Light, dark, and mobile first
Light and dark themes are included. The interface was designed for a small screen first, then adapted for a large one.
-
French and English
The game is available in both languages, so you can play in the one you prefer.
Built with
- Vue 3
- Vite
- TypeScript
- Pinia
- UnoCSS
- Leaflet
- Vitest
- Cypress
Want to try it?
The easiest way is to open it directly.